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No Quarters Needed For Fleet’s ‘Game Masters’ Arcade

Arcade cabinets, part of Fleet Science Center's

Credit: Fleet Science Center

Above: Arcade cabinets, part of Fleet Science Center's "Game Masters," on June 29, 2017.

No Quarters Needed For Fleet's 'Game Masters' Arcade

GUEST:

John Baez, co-founder, The Behemoth

Transcript

The Fleet Science Center's latest exhibit will be an easy sell even for science-averse kids. It is a retrospective of video game history, from the arcade cabinets of the 1970s to the latest computer and console games.

"Game Masters: The Exhibition," a traveling show developed by the Australian Centre for the Moving Image, features more than 100 playable games. Two of them are made by San Diego-based developer The Behemoth, known for action-oriented titles with a cartoonish style.

Co-founder John Baez said that even though his games are played on modern consoles, they are designed internally as if they were an old-school arcade game. The Behemoth has even made arcade cabinet versions of their games to display at trade shows.

"They just feel better to have a big joystick and a couple of buttons in your hands, rather than 16 different inputs that are generic inputs," Baez said. "Our current game, 'Pit People,' we have a gigantic lever that you pull back to release your troops into battle. No button. It’s a big, spring-loaded lever."

Baez is bringing those cabinets to the Fleet Thursday night, where The Behemoth's staff will be speaking about their experiences as developers. Baez joined KPBS Midday Edition on Thursday with more on his arcade inspirations.

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